Tuesday, November 17, 2009

Warrior Wolf Women of the Wasteland


Author: Carlton Mellick III
Illustrator: Ed Mironiuk (cover), Carlton Mellick III (interior)
Genre: Bizarro, Science Fiction, Horror
Setting: Post-Apocalyptic USA
Types of Werewolves: Wolf women in various stages of transformation, Wolves as big as city busses.
How Lycanthropy is Caused: By a parasite that activates during sexual activity.

Synopsis: In the future, people live in a walled community created by the Blessed McDonalds Corporation aptly dubbed "McDonaldland" where they work at McDonalds, eat at McDonalds and worship McDonalds. Unfortunately for the women living in McDonaldland, a parasite in the food causes them to grow wolf-like features after any sexual activity, and after the women become too feral they're banished from the city to live in the wastelands. Now the same parasite has started turning the men into multi-limbed mutants. One of the new male mutants is Daniel Togg, who gets banished and must survive being a captive of the warrior wolf women of the wasteland.

Review: Two things I love: werewolves and alliteration, and Werewolf Women of the Wasteland has both of those things. It also has a very original take on the werewolf genre and plenty of action. It was nice to see the characters grow and reevaluate their views throughout the story. As bizarre and creative as the story may be, it still deals with some heavy issues such as gender discrimination, exploitation, and corporations growing out of control. But most of all, the story is fun!

-Reviewed By PenningtonBeast

For more info:

Wednesday, November 11, 2009

The Sacred Book of the Werewolf


Author: Victor Pelevin
Genre: Fantasy
Setting: Moscow, Russia
Types of Werewolves: Bipedal werewolves, werefoxes with magic tails, black dogs.
How Lycanthropy is Caused: Hypnotism, meditation involving the chakras.

Synopsis: 2,000-year-old werefox A Hu-Li works as a high end prostitute in modern Russia where she hypnotizes her clients with her tail in order to obtain their life force. Eventually she meets client who is a werewolf named Alexander and together they debate the existence of the "Super-Werewolf" while falling in love. The book is written in the form of A Hu-Li's memoirs.

Review: The Sacred Book of the Werewolf is really a discussion about Russian politics and the elements of Buddhism disguised as a werewolf romance novel. The history and explanations about how werefoxes and werewolves exist is interesting, but the never ending debates between the characters about the reality of existence is tedious at best. The relationship between A Hu-Li and Alexander is a strange one since he is technically her rapist and yet she still agrees to see him and eventually grows to love him. The book was original, but not great. Unless you have an interest in contemporary Russia or Buddhism, this book isn't as entertaining from a werewolf fan's point of view.

-Reviewed by PenningtonBeast

Monday, November 9, 2009



Author: David Wellington
Genre: Horror, Suspense
Setting: Northern Canada
Types of Werewolves: Dire Wolves
How Lycanthropy is Caused: By a magic curse, from being bitten or scratched.

Synopsis: Chey Clark is lost in the Canadian wilderness searching for the werewolf who devoured her father years ago. When she stumbles upon him, he scratches her and passed on his curse.

Review: Frostbite is fast-paced and full of action, it did not disappoint. The characters are interesting and the brand of lycanthropy in the book is so devastating to their lives that it's hard not to sympathize with them. The settings are fleshed out and vivid. The only thing I didn't care much for were the transformation scenes, they were just too simple. Otherwise, Frostbite is a fresh and fun new addition to the werewolf genre.

-Reviewed by PenningtonBeast

You can read the book here for free.

Wednesday, November 4, 2009

Werewolves: A Field Guide to Shapeshifters, Lycanthropes, and Man-Beasts


Author: Dr. Bob Curran
Illustrator: Ian Daniels
Genre: Non-fiction

Review: Werewolves: a Field Guide to Shapeshifters, Laycanthropes, and Man-Beasts is an informative anthology of werewolf myths and related material. It shows how the perception of the werewolf has evolved throughout Western history from an agent of Satan himself to the unfortunate victim of circumstance. There are a few typos, but not enough to distract from the reading. It also features beautiful illustrations from Ian Daniels. A must-have for the werewolf researcher.

-Reviewed by PenningtonBeast

Full Moonster


Author: Nick Pollotta
Genre: RPG, Horror, Fantasy
Setting: Ohio
Types of Werewolves: Bipedal / Normal Wolves
How Lycanthropy is Caused: Dimensional rift / Infection

Synopsis: The book opens with a veterinary who finds a unusual large wolf lying in the woods, dropped as it seems from a passing plane. After she removes some silver bullets from the body what appeared to be a wolf changes into a terrifying wolfman, a furred and clawed Hollywood killing machine skip ahead one month and we encounter the members of Bureau 13 who were on their way home from Exorcising a prison building which they, just to be on the sure side, blew up afterwards, when they encountered a urgent new assignment: The complete village of Hadleyville vanished from the map, coinciding with a psychic blast equivalent to an H-Bomb that killed every telepath in North America, leaving the Bureau practically blind. When they finally enter the remains of the town they realize that this blast was just the first step in a large scale invasion attempt from the next dimension.

Review: The 1992 published Full Moonster is set in the Bureau 13 universe, a Role Playing Game by TriTac Systems, and I can't shake the feeling that I would have enjoyed the novel more if I knew the particulars of that game setting.As it is, I had to stop reading half-ways through because Pollotta's forced humorous style and the heavy RPG influences with wizards of different colour matched up with a Chuck Norris style task force just didn't work for me.From what I gathered from the book, Bureau 13 is a high-tech government agency that employs ex-mercenaries and wizards to prevent invasion attempts of otherworldly beasties from a parallel dimension. While the idea of mixing super-spy action with D&D wizardry possesses a lot of potential, Pollotta fails to make good use of it, instead his writing becomes tedious to read after a while as we begin to sense a jokes per sentence attitude that doesn't care much for plot or character development. Fans of Tarantino movies might still find some amusement in the over the top action and off-beat dialogue, though.

-Reviewed by: Daninsky